The player's ship in Space Haven contains Facilities that the characters will use to control the ship and its functions. These facilities range from power to weapons to industry.
Facilities can be found in the "Object" tab of the build menu, and are organized into different categories within that menu.
Robots[]
- Robot Workbench - Deconstructs robot and android remains into usable scrap.
- Salvage Robot Station - The home station for a single Salvage Robot.
- Logistics Robot Station - The home station for a single Logistics Robot.
System[]
- Scanner - Scans the interior of another ship that has power.
- Rocket Turret - Fires guided missiles at enemy ships. Heavily damaging to hull.
- Energy Turret - Fires concentrated energy projectiles at a target. Heavily damaging to shields.
- Targeting Jammer - Confuses turret targeting systems within range and prevents them from targeting.
- Shield Generator - Provide shield health to the ship. Come in two varieties.
- Hyperdrive - The ship's main engines, allows the ship to hyperjump.
- Hull Stabilizer - Reinforces the ship hull as well as providing more system points.
- Weapons Console - Used to control all turrets aboard a ship.
- Shields Console - Used to operate a ship's shields.
- Operations Console - Used to communicate with other ships, as well as use the Scanner.
- Navigation Console - Enables hyperjumps.
- Autoturret - Low yield energy turret which does small damage to both shield and hull.
Airlock[]
- Shuttle Hangar - Acts as the base for a single shuttle.
- Pod Hangar - Acts as the base for a single mining pod.
- X1 Airlock - A place for shuttles & pods to dock, as well as used to unload cargo.
- Space Suit Locker - Stores space suits for crew members.
Storage[]
- Item Storage - Storage for items, comes in 2 sizes.
- Body Storage - Stores human & alien corpses awaiting processing.
- Robot Storage - Stores robot & android remains awaiting processing.
Food[]
- Autopsy Table - Used to dissect and butcher various creatures.
- CO2 Producer - Produces a suitable amount of CO2 for optimal plant growth.
- Grow Bed with Light - A miniaturized farm to grow plants in. Comes in 3 sizes.
- Alcohol Beverage Machine - Allows crew members to drink alcohol.
- Kitchen - Prepares meals from raw food.
- Algae Dispenser - Prepares meals from water and biomatter.
Resource[]
- Advanced Assembler - Produces high-tech construction components.
- Optronics Fabricator - Produces high-tech industrial components.
- Chemical Refinery - Refines raw resources into various chemical products.
- Energy Refinery - Refines raw fuels into more advanced fuels.
- Assembler - Produces basic construction components.
- Micro-Weaver - Creates fabrics from raw fibers.
- Metal Refinery - Refines raw metals into more complex intermediate materials.
- Item Fabricator - Produces items and weapons for crew members.
- Composter - Recycles organic materials into water and useful materials.
- Recycler - Transforms scrap materials into usable resources.
- Water Collector - Reclaims water vapor from the air into drinkable water.
- Water Purifier - Transforms ice into purified water.
- Tools Facility - Produces Building Tools.
Power[]
- Generators - A variety of power generators for your ship.
- Solar Panel - An alternative power source to Generators.
- Power Capacity Node - A battery for storing Power#Advanced Power.
- Power Nodes - Nodes that distribute Power#Advanced Power to nearby facilities.
Life Support[]
- Air Vent - Allows gas and temperature to pass through walls.
- Thermal Regulators - Control the temperature in your ship.
- Gas Scrubber - Removes hazardous gases from the air.
- Oxygen Generator - Produces oxygen gas to keep a safe environment on board.
Facility[]
- Arcade Machine - Allows crew members to play games for Comfort.
- Jukebox - Plays a large selection of songs to increase the mood.
- Hypersleep Chamber - Suspends a crew member while they are in the pod.
- Research Workbench - Supports research efforts for new technologies.
- Research Lab - Allows crew members to unlock advanced technology.
- Medical Bed - A bed designed to tend to the wounds and illnesses of crew members.
- X1 Toilet - Transforms human waste into usable resources.
- Enslavement Facility - Installs slave collars onto slaves as well as recharging them.
- Surgical Enhancement Facility - Allows cybernetic augmentations to be installed into crew members.
Decorations[]
- Decorative Screen - A digital screen which provides some Comfort.
- Green Wall - Provides a small amount of Comfort.
- Decorative Plant - A variety of decorative plants which provide a small amount of Comfort.
Furniture[]
- X1 Couch - A couch which comes in a variety of shapes.
- X1 Chair - A single chair for crew members to sit and eat in.
- Table - A table for crew members to eat meals at. Comes in 2 variations.
- Cover Object - Provides some cover from enemy fire.
- Light - Lights which come in multiple varieties for use in different locations.
- Bedside Table - Provides a small amount of Comfort for crew members while resting.
- Bed - A bed for colonists to sleep in.
Wall[]
- Spacesuit Door - Allows members to put on a space suit when entering a hazardous area.
- X1 Door - A door with a built-in vent.
- X2 Door - A large door with a built-in vent.
- Hull Window - A window for looking out into space, comes in multiple sizes.
- Wall Window - A window for looking through internal walls, comes in multiple sizes.
- X1 Wall - A standard internal wall for the ship.